Noise Generator
Generate organic Perlin noise patterns
Noise Generator
Generate organic Perlin noise patterns
Overview
The Noise Generator creates Perlin noise patterns - smooth, organic-looking random textures. Use it for creating cloud-like textures, terrain effects, or as displacement maps for other effects.
Usage Tips
- Lower frequency values (0.01-0.05) create smooth, cloud-like patterns
- Higher frequency values (0.1+) create more detailed, grainy textures
- Combine with color adjustment nodes to tint the noise
- Use as a mask input for organic fade effects
Common Pairings
- Adjust HSV - Colorize the noise pattern
- Merge - Blend noise with images for texture overlays
- Mask - Use noise as an organic mask
Gotchas
- Output is grayscale by default
- Very high frequencies may produce visually chaotic results
- The pattern is deterministic based on position (same size = same pattern)
Technical Reference
Outputs
| Name | Type | Description |
|---|---|---|
output | Image | Generated noise image |
Parameters
| Name | Type | Default | Description |
|---|---|---|---|
params_size | size | map[height:600 width:800] | Canvas dimensions in pixels |
params_frequency | number | 0.05 | Noise frequency/scale. Higher values create more detailed patterns |